Steven is taking a little break from Warcraft. His account expires on Sunday, so we'll probably be doing some old content stuff he's never seen on Saturday as one last hurrah. Does anyone want to help us in Gruul's lair? We tried to 2-man it and had our asses handed to us. Sadface.
I had been intending to do this anyway, but then Isa asked for it last night, so here you are!
First off, a general introduction to warriors and tanking. Tanking is a bit less straightforward than DPS in terms of what you need to do with your talents, glyphs, and gear - there is usually a lot more flexibility in what you pick up. Now that threat is basically a non-issue, there's also a lot of flexibility in what you do during fights; do you try to eke out as much DPS as you can to help the party? Do you focus on locking down enemy units to minimize incoming damage? Do you sit there and pick your nose while stabbing the thunderclap button? It's up to you! And the angry crowd of people who will be very cross with you if you do it wrong!( A Word on StancesCollapse )( WTF, Rage?Collapse )( Talents and GlyphsCollapse )( Abilities and RotationsCollapse )( Gear and GemsCollapse )
Aaaand I think that's about it! And that was a hell of a lot of typing! Anybody have any questions?
...or, A Not Very Brief (And Possibly Laughable) Guide To Being A Healy Shaman.
Short version: You can no longer just spam chain heal (aka the healing laser), which is sad. However, totems and elemental shields are your friends. The general idea is to Not Let People Die. Especially the tank(s), since they keep you from getting squooshed, and other healer(s), since if you are in a raid and another healer goes down you will end up spamming the biggest heal you have, run out of mana, and have everyone wipe anyway.
(Yeah, I know, that's not helpful.)
Disclaimer: I am not the most knowledgeable shaman ever, so don't take what I say as being writ in stone. I do PvE, not PvP. Also, I am not really a space goat, I just play one on tv.
#( Talents and glyphsCollapse )( TotemsCollapse )( SpellsCollapse )( MacrosCollapse )( AddonsCollapse )
Questions? Comments? Badgers? Chocolate?
I thought I'd add to the recent class guide posts and write up a (DPS) feral druid guide for general consumption. Probably not so much for our vast cadre of feral druids out there, but more for those of you who might be interested in starting one up. It's fun! Really! In a Nutshell
As a melee DPS class, we're all about murdering things in the back as much as we can, as fast as we can. We rely on a series of bleeds that we want to have active on the target at all times, combined with a number of buffs we want on ourselves when possible. We're like rogues in that we have combo points - certain attacks will add a combo point, and finishing moves will remove all our combo points, but will do increasing damage based on how many points we had. Rather than mana, we have Energy - a meter wth a max of 100 (usually), which constantly recharges. All our skills require Energy.
We're a fairly well-performing DPS class, usually averaging around 17-21k on raid encounters (based on a perusal of Avenged worldoflogs entries). We are, however, a melee class - and both of the current raid tiers aren't too kind to melee classes. In the non-raid world, we can stealth, which makes some questing easier.
As a result of all this, being a decent feral requires a lot of juggling. You may have heard the phrase "JOHN FUCKING MADDEN" (from here
) as pertains to our rotation - it's not far off. :)( Read more...Collapse )
Since Spyder was kind enough to write up a fire guide, I figured I'd follow suit with Arcane. Enjoy!The Basics
The Arcane spec is all about mana management. Our highest-damage rotation eats through mana like me at a bacon buffet. And having high mana gives us a damage bonus, which increases as our mastery increases. If you spec arcane, you are going to spend a lot of time tending to that little blue bar. Loving it. Nurturing it. Patting it and telling it is a good bar and a pretty bar.Talents and Glyphs
This is an arcane build
. There are many like it, but this one is mine. Now, I don't recommend that you necessarily just copy that wholesale; I've made some decisions there that you might want to make differently, so let's talk about the talents one by one.( Read more...Collapse )
And that's about it. Let me know if you have any questions or comments.
[10:37am] rho: i need to figure out what i'm doing with my durid now that i've hit 85. my motivation to do dailies on her is somewhere between slim and none. i might try pugging it up a bit once i've had a bit more healing experience
[10:37am] nopeas|work: I'm not sure what I'll do with my rogue once he hits 85, either. It's not like we'll ever need him for raid.
[10:38am] nopeas|work: PvP, maybe.
[10:38am] nopeas|work: It would be interesting to be on the other end of the gank-dagger.
[10:39am] herrsatan: but John, there are so many fights that are designed specifically for melee dps!
[10:40am] nopeas|work: Your mother is designed specifically for melee DPS.
[10:40am] rho: the pointy talons and venomous bite, you mean?
[10:41am] nopeas|work: Short-range area of effect attack.
[10:41am] kamara: kevin and peas tellingyour mom jokes will never not be funny
[10:45am] herrsatan: your mother has a hell of a tail swipe
[10:49am] nopeas|work: When someone's going after your mother, it's not a good idea to approach either from behind /or/ in front.( It just gets worse from here.Collapse )